In the year between albums, a lot of things have changed in the world of progressive sludge three piece Blizzard At Sea. As if the Iwoa City based band weren't turning enough heads with their debut EP, "Invariance," they have added even more depth of sound and ingenuity to the follow up. We sat down to see how we got from point a to point b, and how "Individuation" came to be.
In the year or so between the release of "Invariance" and "Individuation," there were some changes going on in the Blizzard At Sea camp. Tell us a little bit about that, and how Pat came to join the band.
Blizzard At Sea:
Blizzard At Sea:
The
writing process was similar for both albums. Steve would come up with a
structure and some guitar parts and then bring that to the other guys.
From there they wrote their parts and we usually did some re-arranging
and fine-tuning of the song before we considered it done. Pat also
offered a greater range of sounds from the drums, so we were able to try
new approaches to the songwriting. As for recording, we were better
prepared going in the second time around, and much more open to experimenting with each others inputs
while in the studio. We recorded our parts simultaneously in the same
room to try and preserve the live dynamics that compliments our music.
We added additional instrumentation this time to widen the sound to really make the songs something different from what they were to start. Our
engineer Dustin Sisson also took some time to work up some rough mixes
while there in the studio, and that helped us understand what we needed
to do to get the songs to really feel the way we wanted them to.
Blizzard At Sea:
Blizzard At Sea:
Blizzard At Sea:
Although brief, we really liked the
melodic moments in our first EP Invariance, and wanted to explore that
side of our sound more on Individuation. The only reservation was that
we knew that the melodic sections had to be used appropriately within
the larger context. We needed to retain the heaviness of the rest of the
album, while presenting it in an unexpected way. We were also a bit
skeptical about what our singing voices were actually going to sound
like, as Jesse put it: "I sound weird to myself." Going into the studio,
we had already mapped out what we wanted to hear, so there were no
unexpected problems recording. We're pretty excited with the results.
Progressive-ier
Blizzard At Sea:
Blizzard At Sea:
We
were actually pretty skeptical about kickstarter at first, but after
some persuasion from our engineer Dustin Sisson, we saw what a useful
tool it can be. After successfully raising the funds for our album, we
are in full support of the website. It's a great tool for independent
artists and musicians to get their projects exposure and funding. In the
right hands, Kickstarter seems to be and important part of the new
music industry landscape and for DIY supporters, but we've also seen how
it can be abused; the potential for misuse is there as well.
Blizzard At Sea:
Blizzard At Sea:
In the year or so between the release of "Invariance" and "Individuation," there were some changes going on in the Blizzard At Sea camp. Tell us a little bit about that, and how Pat came to join the band.
Blizzard At Sea:
After recording Invariance last year and going on a
short tour, the previous drummer let us know that he was no longer
going to be able to commit time and effort to the band, and he left to
pursue his studies. We were lucky enough to be sharing our practice
space with some other musicians at the time and Pat was one of them. We
had met through a mutual friend and just started jamming. It was very
fortunate for us.
With that in mind, how did the writing and recording process differ from the first EP, into "Individuation"?
Blizzard At Sea:
With
two tracks topping the 10 minute mark, you packed a lot of different
elements into a three track EP, with a lot of it showing a mastery of
the heavy side, and the progressive side. Is the new balance of sound,
and the way it sets you apart from other bands, the meaning behind the
name "Individuation"?
Blizzard At Sea:
That's a good
interpretation, but we again approached the lyrical and visual themes of
the music through the lens of science fiction.
Tell us about the lyrical content on the album. What are the main themes in the three tracks?
Blizzard At Sea:
Individuation
is an album that contemplates, among other things, the future of how we
will interact with the machines around us, and how our lives will be
effected by the increasingly swift tides of technological innovation.
Aside from our own speculative sci-fi elements, there are references to
string theory, the many worlds interpretation of quantum mechanics, and
the idea of the technological singularity.
What
inspired the heavy dose of melody in the new songs? Did you have any
reservations or difficulty at all in the writing or recording of the
clean vocals?
Blizzard At Sea:
I hate to use the word "maturity" to describe these
tracks, but I can't seem to escape it. If you had to pick one word to
describe the evolution of your sound on this EP, what would it be?
Blizzard At Sea:
When it comes to your albums, we always have to talk
artwork. The images you have released so far are just.... surreal. What
is the story of this group of images, and how do you think they
represent the work you did on "Individuation"?
Blizzard At Sea:
As
with Invariance, there is a piece of art to accompany each song on
Individuation. The art, much like the lyrics, are meant to encourage
contemplative thought. We don't want to have a ultra-specific message to
shove at people, or anything like that. We want to encourage people to
put in a bit off effort on their own, fill in the gaps, and find some
sort of meaning themselves.
Where did the idea to use Kickstarter to fund the
album come from? Now that the project made it's projected $2000 goal,
how do you feel about the process, and the people that contributed?
Blizzard At Sea:
One of the interesting aspects of the Kickstarter method
is the ability to offer "rewards" based on the donations given. How did
you decide what rewards you would offer, and which one seemed to draw
the most interest?
Blizzard At Sea:
We wanted to offer our music
and merch at reasonable prices so that anyone could help for just a few
bucks. We've never had the intention of making a certain amount of money
or selling a certain amount of merch, which is why we wanted to keep
the reward tiers reasonable. The most popular was the $25 tier, which
included both of our albums, a shirt, and stickers.
The CD release show is scheduled to take place on
December 21, 2012 at Gabe's in Iowa City. What do you guys have planned
to celebrate the special occasion?
Blizzard At Sea:
Excessive head banging and an extremely energetic show! Also
for the first time, we're planning on some video installations to
accompany our music. We're hoping to have a lot going on visually to
really get people into the Blizzard at Sea world.
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